Gale Force help
ok sure, your main focuses should always be (in order of importance):
Stamina
DDI
Stamina Reducer
Dodge
DDR
AB
The Allowed And Denied Attacks (including the %'s which are very important)(mainly go for allowed attacks over denied)
Health Points
Pinning Bonus and Initiative Bonus (mainly)
Adrenaline Gain
Block
(maybe some Bleed bonus as it does have some good effects and is killer in tag team matches)
Things to leave out:
Escape Submissions
Pin Opposition
Sub Bonus
Sub Damage Increaser
Follow this and you should do fine, for more tips as you go along keep an eye on Mad Dragon as i helped him as i just helped you.
I hope this helps you as much as it helps others i have taught.
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Nebuchadnezzar
advise
I don't mind, though I confess to struggling some here in the later game. To start is easy though. Get a few levels of resistance to build up HP and stamina, then a few levels of strength to get a starting point for adrenaline gain. After that go all-out on speed. dodge needn't be kept capped each level, perhaps 60% of your speed level will do nicely. Keep quickness capped, and plan on making initiative one of your first traits to level 40.
You can escape needing to spend your XP on stamina, and throw it all into DDI instead.
If there's anything I've missed, fire away.
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The Stunning Summer Storm help
important is ddi and later on attack bonus and beserker. speed will be quickness maxed until 40 then only every so often, dodge and extra attacks (mine are like 10 allowed right now)
I only have 1 tm too, it helps springboard moonsault, its grounded and levels fast
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Do all your stats until your tech is 10 minutes, then just train Speed, don't train Tech. Put all your tech into either submission escape or feint, block isn't needed.
random guy.
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what do you think will help my speed build?
ok sure, your main focuses should always be (in order of importance):
Stamina
DDI
Stamina Reducer
Dodge
DDR
AB
The Allowed And Denied Attacks (including the %'s which are very important)(mainly go for allowed attacks over denied)
Health Points
Pinning Bonus and Initiative Bonus (mainly)
Adrenaline Gain
Block
(maybe some Bleed bonus as it does have some good effects and is killer in tag team matches)
Things to leave out:
Escape Submissions
Pin Opposition
Sub Bonus
Sub Damage Increaser
Follow this and you should do fine, for more tips as you go along keep an eye on Mad Dragon as i helped him as i just helped you.
I hope this helps you as much as it helps others i have taught.
--------------------------------------------------------------------------------
Nebuchadnezzar
advise
I don't mind, though I confess to struggling some here in the later game. To start is easy though. Get a few levels of resistance to build up HP and stamina, then a few levels of strength to get a starting point for adrenaline gain. After that go all-out on speed. dodge needn't be kept capped each level, perhaps 60% of your speed level will do nicely. Keep quickness capped, and plan on making initiative one of your first traits to level 40.
You can escape needing to spend your XP on stamina, and throw it all into DDI instead.
If there's anything I've missed, fire away.
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
The Stunning Summer Storm help
important is ddi and later on attack bonus and beserker. speed will be quickness maxed until 40 then only every so often, dodge and extra attacks (mine are like 10 allowed right now)
I only have 1 tm too, it helps springboard moonsault, its grounded and levels fast
--------------------------------------------------------------------------------
Do all your stats until your tech is 10 minutes, then just train Speed, don't train Tech. Put all your tech into either submission escape or feint, block isn't needed.
random guy.
----------------------------------------------------------------------------------------------------
what do you think will help my speed build?